Thursday, October 29, 2009

Refelctions

My expierence creating the game was a good one. I had fun doing it and i enjoyed it. the difficulties I encountered were the fact that I couldn't get my background characters wouldn't move the way i wanted them to move. I leard basicallu how to create this type of game something i didn't know before. If I could change anything it would be the backgroung to make it on that would flow more easily.

Tuesday, October 27, 2009

Assignment 4


BOOM IT'S ON
OBJECTIVE
THEME:KILL THE ENEMY BEFORE THEY KILL YOU
WIN:HAVE AS MANY LIVES AS POSSIBLE AT THE END OF THE GAME
LOSS:LOSE ALL YOUR LIVES TO THE ENEMY
DETERMINE THE GOALS
KILL THE ENEMY BEFORE HE KILLLS YOU
HAVE AS MANY LIVES AS POSSIBLE AT THE END OF THE GAME
BE ABLE TO DODGE THE ENEMY
TRY TO BEAT MY HIGH SCORE
DETERMINE POSSIBLE OBJECT ELEMENTS
OBJECTS:
-CORVETTE
-CAR
-MAYOR
-PROFESSOR
-BRICK
-CANDY BAR
-AHH
-BOOM
EVENTS
-CREATE
-ALARM
-UP
-SOWN
-LEFT
-RIGHT
-SPACE
-STEP
-COLLIDE
-ANIMATION END
ACTIONS
-SET VARIABLE
-SET VERTICAL SPEED
-DESTROY THE INSTANCE

Monday, October 5, 2009

"Reflection"

HOW WAS YOUR FIRST EXPERIENCE?
  • IT WAS FUN BUT IT WAS HARD BECAUSE ONE LITTLE MISTAKE COULD MESS UP YOUR WHOLE GAME.

WERE YOU ABLE TO OVERCOME YOUR DIFFICULTS?

  • YES I WAS ONCE I ACTUALLY TOK THE TIME OUT TO FIGURE OUT WHAT THE ISSUE WAS.

WHAT WOULD YOU DO DIFFERENT?

  • I WOULD PROBABLY NOT HAVE AS MANY CHARACTERS BUT MORE OBSTACLES RATHER.

Thursday, October 1, 2009

Assignment 3


Catch Me If You Can






Determine The Objective




Theme: Catch the Character on the board. (Each board has one more character than the one before.)


Win: By reaching 10,000 points


Lose:Hitting the wall or missing the character








Determine Games Goals




1.)Catch the character


2.)Get 100 pts to advance to next board


3.)To win reach 10,000


4.)Lose pointe by hitting tha wall or missin the character






Determine Possible Object Elements




Objects: Elmo, Bomb, Bugs, Piglet, Superman, Scooby Doo, Tweety


Events: Create, Alarm, Collide, Left Click


Action: Play Sound, Bounce, Set Score, Go To Next Room, Jump To Random. Set Alarm To, Start Movement in a Direction.