Tuesday, January 26, 2010

Final Game






Name: fairy fairy can't you see




Objective:make it to the end





Goal: get to goal before the enemy gets you



Objects:

timmy

dinosaur

pink fire

cosmo

wanda

star

moon

cloud

rain

sun

wall



Events:

create

collide
step
destroy

Actions:
set score
set variable
test variable
start moving














Wednesday, January 13, 2010

Platform Game Instructions

How To Build a Platform Game

  1. Find a sprit sheet on the internet
  2. Open and load sprite sheet into publisher
  3. Crop down sprite sheet to the image u want to use
  4. Crop and transparent each motion of the sprit you want to use
  5. Open up a new game maker
  6. Create a new sprite and load in your character's first motion
  7. Edit that same sprite, click Add Sprite from file and add motions 2-5
  8. Create a new sprite and repeat steps 6 & 7
  9. Edit this sprit again click on transform & click mirror horizontal to face other direction
  10. Go bake on the internet and find a tile sheet(this will later become part of you platform)
  11. Load tile layout into backgrounds
  12. Go to create new object and load in the version of you chcarcter facing left
  13. Add events Step;Collision;Left, Right & Up Keyboard press
  14. Add actions like Set Gravite,Else factor,Set vertical speed,ect.
  15. Create new object
  16. Load in version of character facing the right
  17. Duplicate steps 13 & 14
  18. Go to create new room
  19. Add you platform character and objects to room
  20. Test game

Thursday, November 12, 2009

Assignment 5










































CHRISTMASTIME IS HERE





OBJECTIVE:

GET TO THE GOAL BEFORE THE ENEMY CATCHES YOU.

WIN:GET TO THE GOAL/END OF THE GAME

LOSE:GET CAUGHT BY THE ENEMY





DETERMINE GAME GOALS:

COLLECT GIFTS TO GET MORE POINTS

DODGE THE ENEMY

GET TO GOAL


DETERMINE POSSIBLE OBJECT ELEMENTS:

OBJECTS:

  1. WALL
  2. CANDYCANE
  3. SANTA
  4. DOOR
  5. GIFT
  6. HEATMISER
  7. SNOWMIZER
  8. JACK FROST
  9. LIGHTS
  10. TREE
  11. SNOWFLAKE
  12. SLEIGH
  13. LAKE
  14. ELF
  15. RUDOLPH
  16. SNOWMAN

EVENTS:

  1. COLLIDE
  2. CREATE
  3. STEP
  4. KEY PRESS
  5. DESTROY
  6. END STEP
  7. ANIMATION END

ACTIONS:

  1. SET SCORE
  2. PLAY SOUND
  3. SLEEP
  4. GO TO NEXT ROOM
  5. ELSE
  6. START BLOCK
  7. DISPLAY MESSAGE
  8. SHOW HIGHSCORE TABLE
  9. RESTART GAME
  10. END BLOCK
  11. CHANGE SPRITE
  12. DESTROY INSTANCE
  13. SET LIVES
  14. START MOVING IN FIXED DIRECTION
  15. SET VARIABLE
  16. CHANGE INSTANCE
  17. JUMP TO GIVEN POSITION
  18. SET ALARM

Thursday, October 29, 2009

Refelctions

My expierence creating the game was a good one. I had fun doing it and i enjoyed it. the difficulties I encountered were the fact that I couldn't get my background characters wouldn't move the way i wanted them to move. I leard basicallu how to create this type of game something i didn't know before. If I could change anything it would be the backgroung to make it on that would flow more easily.

Tuesday, October 27, 2009

Assignment 4


BOOM IT'S ON
OBJECTIVE
THEME:KILL THE ENEMY BEFORE THEY KILL YOU
WIN:HAVE AS MANY LIVES AS POSSIBLE AT THE END OF THE GAME
LOSS:LOSE ALL YOUR LIVES TO THE ENEMY
DETERMINE THE GOALS
KILL THE ENEMY BEFORE HE KILLLS YOU
HAVE AS MANY LIVES AS POSSIBLE AT THE END OF THE GAME
BE ABLE TO DODGE THE ENEMY
TRY TO BEAT MY HIGH SCORE
DETERMINE POSSIBLE OBJECT ELEMENTS
OBJECTS:
-CORVETTE
-CAR
-MAYOR
-PROFESSOR
-BRICK
-CANDY BAR
-AHH
-BOOM
EVENTS
-CREATE
-ALARM
-UP
-SOWN
-LEFT
-RIGHT
-SPACE
-STEP
-COLLIDE
-ANIMATION END
ACTIONS
-SET VARIABLE
-SET VERTICAL SPEED
-DESTROY THE INSTANCE

Monday, October 5, 2009

"Reflection"

HOW WAS YOUR FIRST EXPERIENCE?
  • IT WAS FUN BUT IT WAS HARD BECAUSE ONE LITTLE MISTAKE COULD MESS UP YOUR WHOLE GAME.

WERE YOU ABLE TO OVERCOME YOUR DIFFICULTS?

  • YES I WAS ONCE I ACTUALLY TOK THE TIME OUT TO FIGURE OUT WHAT THE ISSUE WAS.

WHAT WOULD YOU DO DIFFERENT?

  • I WOULD PROBABLY NOT HAVE AS MANY CHARACTERS BUT MORE OBSTACLES RATHER.

Thursday, October 1, 2009

Assignment 3


Catch Me If You Can






Determine The Objective




Theme: Catch the Character on the board. (Each board has one more character than the one before.)


Win: By reaching 10,000 points


Lose:Hitting the wall or missing the character








Determine Games Goals




1.)Catch the character


2.)Get 100 pts to advance to next board


3.)To win reach 10,000


4.)Lose pointe by hitting tha wall or missin the character






Determine Possible Object Elements




Objects: Elmo, Bomb, Bugs, Piglet, Superman, Scooby Doo, Tweety


Events: Create, Alarm, Collide, Left Click


Action: Play Sound, Bounce, Set Score, Go To Next Room, Jump To Random. Set Alarm To, Start Movement in a Direction.